While putting together a demo SketchUp file to use in our booth at the AIA National Convention last month, I worked out a nifty little technique that I think is worth sharing. Here’s hoping you think it’s nifty, too.
The problem I was trying to solve was this: SketchUp’s Section Plane Tool cuts away parts of a model to show sectional views, but it doesn’t “fill in” the spaces between wall surfaces, floor slabs and other areas that are intended to be solid in a design. Often, architects will blacken or hatch these interstitial areas to help their drawings read better. This filling-in is called poché, and SketchUp simply doesn’t offer an automatic way to do it.
I wanted the SketchUp file I was preparing to look "pochéd" no matter where it was sliced. Furthermore, I wanted that poché to carry over when the model was inserted into LayOut.
I started by using the Section Plane Tool to cut a section through the model (as seen below). I oriented my view to be perpendicular to the section cut by right-clicking the section plane object and choosing Align View. Since I wanted this to be a true, scalable orthographic view, I turned off perspective (Camera > Parallel Projection). Finally, I created a new scene; doing so made navigation easier, and was necessary for creating a viewport in LayOut later on.
Now for some work with Styles: As this would be a black and white, sectional view, I chose to apply the HiddenLine style from the "Default Styles" collection that ships with every copy of SketchUp. This style uses thickened edges to indicate cut-through faces, but (as I mentioned earlier) it doesn’t fill in the areas between them. Perhaps more annoyingly, edges which exist beyond the section cut still show up in cut-through areas (see below). This is visually distracting and not at all acceptable for professional work. If I’d turned in drawings that looked like this in architecture school, my professor would’ve made me run laps around the studio.
Revelation #1: Monochrome is the answer
This helpful post from last year gave me the idea to use the Monochrome face style to automatically turn the “fronts” of my faces white and the “backs”, black. See the following image for a visual explanation of what I did.
Hmm. It was clear that I had a little cleanup work to do; some of my faces were oriented so that the back-side was facing out (above). To make it easier to see what I was doing, I changed the Back Color to something lighter than black, then spent a few minutes turning the offending faces right-side-out by right-clicking them and choosing Reverse Faces. I ended up turning off Section Plane object visibility (View > Section Planes) to make faces easier to select.
Revelation #2: Slim down section cuts
My next problem was easy to solve. The thickened-edge effect that makes section cuts stand out looked too heavy when combined with my newly-pochéd in-between areas, so I made them thinner. You’ll find this setting in the Modeling tab of the Styles dialog box (see below).
Revelation #3: Hide Section Planes
While I was in this section of the Styles dialog box, I made sure Section Plane objects would never be visible when my style-in-the-making was applied. I deselected the Section Planes checkbox.
Revelation #4: Eliminate roundness shading
The next challenge I faced was a little trickier. In the following image, notice the shading gradient that defines the curvature on the underside of the Eames lounge? On a true, linework-only drawing, this shading wouldn’t be visible.
This shading is an automatic result of SketchUp’s built-in rendering engine. It’s usually very useful, but I wanted to get rid of it. After messing around for a few late-night minutes, I figured out how. The key is to do two things:
- Turn on “Use sun for shading”. This tells SketchUp to use its shadow engine to render faces, even if shadows are turned off (which they probably should be).
- Move the Dark slider all the way to the right. A setting of 100 for Dark means that shadows basically aren’t visible. This eliminates all curve shading in your model.
Revelation #5: Set Profiles to "1"
In keeping with my earlier discovery of the benefits of setting my Profile thickness to “1” (instead of “0”), I did so. This allowed curved, multi-faceted surfaces to appear outlined without making the boundaries of every group and component in my model look too thick. The images below show the before and after. Much better.
One more thing
I wanted a nice, thick base for my house to sit on, so I modeled one. Since the base was hollow, the poché trick worked here as well.
When everything was set, I created a new style and called it "Section Cut". With this style applied, things looked just the way I wanted them to, no matter where I cut through my model.